Roads and paths
Straight roads, angled roads, bends, crossroads, roundabouts, hairpin bends and free winding paths, seen from above. Pick a style from cobblestones to highway, switch between main road, street and path with one click, and build it block by block.
45 degrees gives a neat staircase of blocks. 0 and 90 are ordinary straight roads.
Road family of this style
Three roads that belong together. Click a road to switch your design over in one click.
Top view
Cross-section
A cut straight across a straight piece of the roadBuild breakdown
Blocks per part
| Part | Block | Count | Stacks |
|---|
Build tips for this shape and style
Build tips
- First mark out the centre line with a row of wool. Then lay the roadway around it, equally wide on both sides.
- An odd width has one middle block. A centre line or gutter fits exactly on it, and the road lines up neatly with a gate or bridge.
- Build bends and angled parts row by row. Use the top view and tick off what is done.
- Lanterns every 10 to 14 blocks keep a road dark enough for atmosphere and bright enough against monsters. A light level of 1 or more keeps the road clear.
- Dig the roadway into the ground instead of building on top of it. It then sits flush with the grass and you do not have to jump.
3D and layer-by-layer build plan
To Minecraft
Download the design as a schematic file and paste it into your world with WorldEdit, or rebuild it with a hologram in Litematica.
Shopping list
Put the counts of this design on your list. There you see everything together, converted to stacks and shulker boxes.
How it is calculated
History and fun facts
Paths and cart tracks
The first roads were paths that people and animals trod flat. Later, carts drove over them and wore two deep ruts into the ground. You can still see such wheel ruts in some old stone roads, for example in Pompeii.
In the Middle Ages, most roads outside towns were made of dirt or gravel. When it rained they turned to mud, and carts often got stuck.
Roman roads
The Romans built a large network of paved roads across their whole empire. The best known is the Via Appia, which was begun in 312 BC. Soldiers, messengers and traders could travel quickly on it.
A Roman road had several layers: large stones at the bottom, then gravel and sand, and flat stones on top. The middle was slightly higher, so rainwater ran off to a ditch at the side. Milestones along the road showed the distance.
Cobblestones and clinker bricks
In towns, streets were paved with stones. Round, bumpy cobblestones are called 'kinderkopjes' (children's heads) in Dutch. They were uneven, but carts did not sink into them.
The Netherlands has little natural stone but a lot of clay. So people baked bricks from river clay, called clinkers. Dutch brick streets are often laid in a herringbone or running bond. You can choose these patterns in this tool.
Asphalt and motorways
Around 1820, the Scottish engineer John Loudon McAdam came up with a road made of layers of small crushed stone. Later, tar or asphalt was added. This created smooth roads for bicycles and cars.
In the 1920s and 1930s, the first motorways appeared, with separate carriageways and no crossings. Germany built the Autobahn, and Italy and the United States also built motorways. A central reservation with a crash barrier keeps the traffic in both directions apart.
Roundabouts and hairpin bends
Around the Arc de Triomphe in Paris, traffic already drove in a circle around the square in the early 20th century. The modern roundabout, where traffic on the roundabout has priority, was introduced in Great Britain in the 1960s. Roundabouts are safer than normal crossings, because everyone drives more slowly.
In the mountains, roads climb with hairpin bends. The road to the Stelvio Pass in Italy has 48 bends on one side, and the road to Alpe d'Huez has 21. This keeps the slope from getting too steep.
Did you know?
- Work on the Via Appia began in 312 BC. You can still walk on parts of it today.
- The saying 'all roads lead to Rome' comes from the Roman road network leading to the capital.
- The word macadam for a hard road comes from the engineer John Loudon McAdam.
- The Dutch word 'klinker' for a paving brick comes from the clear ringing sound of a well-fired brick.
- In Minecraft, the path block has been called Dirt Path since version 1.17. You make it by using a shovel on grass or dirt.
About this tool
With this Minecraft road generator you design roads and paths, seen from above. Choose the shape: a straight road, a diagonal road at any angle, a bend, an S-bend, a T-junction, a crossroads, a roundabout, a hairpin bend or a free path through points that you click yourself.
There are ten styles: cobblestones, a Roman road, a village path of gravel and dirt, a Dutch brick street, a modern road with a pavement, a motorway with 2 × 2 lanes, a medieval cart track, a park path with lanterns, a sandstone desert road and a Nether road. You set the width of the road surface, a kerb, pavement and verge, the pattern in the road (such as herringbone, chequerboard or wheel ruts), the centre line and the number of lanes.
You place lanterns every so many blocks, on one or both sides. Along the road you can add flowers or a hedge. The road can be flat or climb with slabs, stairs or blocks, and you choose whether it is filled down to the ground. With the road family you switch your design to a main road, street or path in the same style with one click.
The top view and the cross-section show every block, and you can also view the road in 3D. The tool counts the blocks per part in stacks. With the block palette you choose your own blocks, and with the .schem download you paste the road into your world with WorldEdit or Litematica. It is ideal for building good-looking roads in Minecraft in your village or city.
Frequently asked questions
How do I make a nice road in Minecraft?
Choose the Mixed (random) pattern: the tool then mixes the blocks of the style at random. Add an edge or kerb along the road and lanterns every 10 to 14 blocks. Dig the road into the ground instead of building on top; then it lines up with the grass.
How do I build a diagonal road without odd corners?
Choose Angled road and set the angle to 45 degrees. That gives a neat staircase of blocks. Other angles work too; the tool works out which blocks belong to the road. Build row by row with the top view and tick off what is done.
How wide should a road be?
A 3-block path is enough for walking. A village street looks good at 5 to 7 blocks. Choose an odd width: then you have one middle block for a centre line or gutter, and the road lines up neatly with a gate or bridge.
How often should I place lanterns to stop mobs?
Since Minecraft 1.18, hostile mobs only spawn on blocks with light level 0. Lanterns every 10 to 14 blocks keep the road bright enough. Lanterns on both sides or alternating give the most even light.
How do I make a road that goes up a hill?
Under Slope, choose slabs, stairs or blocks, and set after how many blocks the road rises one block. Slabs give the smoothest slope. Choose One layer (against a hill) if the road lies against a mountain, or Fill down to the ground if it crosses a valley. For steep mountain roads, the hairpin bend is useful.
Does this work in Bedrock?
Yes. The top view and the layer plan work in every edition. The .schem file is for Java Edition with WorldEdit or Litematica. You can combine a Nether road with the Nether calculator: one block in the Nether is eight blocks in the Overworld.